![]() If a player manages to sever one of their legs, they will die instantly, regardless of their remaining health. Should both arms be severed, they will resort to kicking or biting to attack. This will prevent them from punching and performing Overhead Smashes. If a player manages to avoid their attacks and get close, they can maim their arms. Players can use their Overhead Smashes to their advantage as they can damage, kill and unbalance nearby zombies, making them useful for thinning out hordes.Ī Crusher's main weakness is its arms. These can be avoided by retreating from the Crusher or jumping over both shockwaves. In this state, the Crusher will unleash two Overhead Smashes in succession. After reaching roughly half health, Crushers will periodically become enraged. Despite this, Crushers can jump towards the player to perform a Overhead Smash from a distance. Due to their slow walking speed, they can be outran if necessary. Once they are close enough, Crushers will start throwing punches. When alerted, they will let out a roar and slowly walk towards players, ignoring any environmental hazards in the way. By charging a heavy attack and jumping over the ground pound, players can usually get a hit in and deal a good amount of damage.Ĭrushers generally stick to one area, roaming around their concentrated position until a player is spotted. Crushers become exposed when they perform an Overhead Smash and will take more stability damage if attacked. These shockwaves can be avoided by jumping over them before they reach the player. This Overhead Smash pushes any player within its radius down to the ground and inflicts substantial damage. ![]() Their punches deal high damage and they are able to smash their fists into the ground to create a shockwave. ![]() Crushers are large, muscular zombies with a large amount of health.
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